"say ^1.__.^2.___..^3....^4.....^5._____. "say ^1/...^2|...|.^3|...^4|...|^5...|... "say ^1|__.^2|---|.^3|...^4|...|^5...|... "say ^1...|^2|...|.^3|...^4|...|^5...|... "say ^1___/^2|...|.^3|___^4|___|^5...|... seta name "^3/^0$l!D3^3/^0t^3he^0o^3." bind capslock "playdead" //TOUCHES: bind i " say "^0==>^3/^0L^3o^3/^0<==" bind h "kill;say ^0==>^3/^0kil^3l-h^0imself^3/^0<==" bind l "openlimbomenu;say ^0==>^3/^0L!^3m^0bo^3/^0<==" bind n "vsay welcome "^0==>^3/^0n^3o-p^0roblem^3/^0<==" bind t "messagemode;say ^0==>^3/^0me^3$$^0age^3/^0<==" bind u "messagemode3" bind v "mp_quickmessage;say ^0==>^3/^0qu!c^3k-m^0e$$age^3/^0<==" bind y "messagemode2;say_team ^0==>^3/^0me^3$$^0age^3/^0<==" bind = "vsay_team FTreviveme "^0==>^3/^0reviv^3e-m^0e^3/^0<==" ------------------------------------- bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "vsay hi "^0==>^3/^0he^3ll^0o^3/^0<==" bind F5 "vsay bye "^0==>^3/^0by^3e-b^0ye^3/^0<==" bind F6 "vsay affirmative "^0==>^3/^0a^3ff^0!rm@t!ve^3/^0<==" bind F7 "vsay negative "^0==>^3/^0nege^3t!^0ve^3/^0<==" bind F8 "vsay thanks "^0==>^3/^0than^3k-y^0ou^3/^0<==" bind F9 "vsay oops"^0==>^3/^0o^3op^0$^3/^0<==" bind F10 "vsay cheer "^0==>^3/^0YO^3HO^0O^3/^0<==" bind F11 "vsay greatshot "^0==>^3/^0gre@^3t-$^0hot^3/^0<==" bind F12 "vsay cheer "^0==>^3/^0L^3o^0L^3/^0<==" ------------------------------------- bind CAPSLOCK "playdead" bind ALT "+stats" bind PGDN "+topshots" bind , "learnright" bind ² "toggle console" bind MWHEELDOWN "weapprev" bind shift "+sprint" bind MWHEELUP "weapnext" bind KP_ENTER "mp_fireteamadmin" bind TAB "+scores" bind ESCAPE "togglemenu" bind CTRL "+moveup" bind space "+moveup" bind MOUSE1 "+attack" bind MOUSE2 "weapalt" set reload"+reload;"say_team"^0==>^3/^0Rel^3oa^0d^3/^0<==;-reload" bind r"vstr reload" bind 1 "weaponbank 1;say_team ^0==>^3/^0k^3ni^0fe^3/^0<==" bind 2 "weaponbank 2;say_team ^0==>^3/^0L^3UG^03R^0_C^3OL^0T^3/^0<==" bind 3 "weaponbank 3;say_team ^0==>^3/^0TH^3OM^0PON_M^3P-4^00^3/^0<==" bind 4 "weaponbank 4;say_team ^0==>^3/^0GR^33N^04D3^3/^0<==" bind 5 "weaponbank 5;say_team ^0==>^3/^0s^3er^0ingue^3/^0<==" bind 6 "weaponbank 6;say_team ^0==>^3/^0M3^3di^0c-p^3ac^0k^3/^0<==" bind 7 "weaponbank 7;say_team ^0==>^3/^0Ad^3r3^0nal!N3^3/^0<==" // Network // seta rate "25000" //controls packet rate, 25000 is best for most broadband users seta snaps "20" //game updates received from server seta cl_maxpackets "100" //packets set from your machine to server seta cl_timeNudge "0" seta cl_packetdup "1" seta cl_allowDownload "1" seta cl_wwwDownload "1" // Misc. // seta cl_autoupdate "1" seta con_autoclear "1" seta vm_cgame "0" seta vm_game "0" seta vm_ui "0" seta com_blood "1" // seta com_recommended "1" seta cm_playerCurveClip "1" seta cg_runpitch "0.002" seta cg_runroll "0.005" seta cg_bobup "0.005" seta cg_bobpitch "0.002" seta cg_bobroll "0.002" seta cg_bobyaw "0.002" seta com_introplayed "0" seta com_recommendedSet "1" seta cg_draw2d "1" seta cg_thirdperson "0" // Crosshair // seta cg_drawCrosshairNames "1" seta cg_drawCrosshairPickups "1" seta cg_crosshairColor "magenta" seta cg_crosshairAlpha "0.0" seta cg_crosshairColorAlt "white" seta cg_crosshairSize "50" //60 seta cg_crosshairAlphaAlt "1.0" seta cg_crosshairHealth "1" seta cg_crosshairX "0" seta cg_crosshairY "1" // Graphics // seta "cg_coronafardist" "0" seta "cg_marktime" "10" seta "cg_showblood" "10" seta "cg_bloodFlash" "0" seta "cg_brassTime" "0" seta "cg_shadows" "0" seta "cg_fastSolids" "1" seta "cg_bloodTime" "120" seta "cg_bloodDamageBlend" "0" seta "cg_atmosphericEffects" "0" seta "cg_wolfparticles" "0" seta "cg_gibs" "0" seta "cg_coronas" "0" seta "cg_deferPlayers" "1" seta "cg_blinktime" "0" //amount of screen movement when shot seta "cg_cameraOrbitDelay" "50" // HUD Options // seta "cg_fov" "105" //field of view 90 default seta "cg_drawSpreadScale" "1" seta "cg_printObjectiveInfo" "1" seta "cg_drawReinforcementTime" "1" //draws spawn clock timer seta "cf_wstats" "1.2" seta "cf_wtopshots" "1.0" seta "cg_complaintPopUp" "1" seta "cg_useScreenshotJPEG" "1" seta "scr_conspeed" "100" //faster console seta "cg_drawStatus" "1" seta "cg_drawSnapshot" "0" seta "cg_quickMessageAlt" "1" seta "cg_cursorHints" "1" seta "cg_drawWeaponIconFlash" "1" seta "cg_drawBuddies" "1" seta "cg_drawRoundTimer" "1" seta "cg_teamChatTime" "9999" seta "cg_teamChatHeight" "6" seta "ui_smallFont" "0.20" seta "ui_bigFont" "0.3" seta "cg_descriptiveText" "1" seta "cg_drawTeamOverlay" "2" seta "cg_drawGun" "1" seta "cg_drawCompass" "1" seta "cg_lagometer" "1" // Game // seta "cg_zoomfov" "100" seta "cg_zoomDefaultBinoc" "70" seta "cg_zoomDefaultSnooper" "80" seta "cg_zoomDefaultFG" "60" seta "cg_zoomStepBinoc" "3" seta "cg_zoomStepSnooper" "5" seta "cg_zoomStepFG" "10" seta "cg_drawNotifyText" "1" seta "cg_zoomDefaultSniper" "20" seta "cg_zoomstepsniper" "4" seta "com_maxfps" "125" seta "cg_announcer" "1" seta "cg_useWeapsForZoom" "1" seta "cg_noAmmoAutoSwitch" "1" seta "cg_autoswitch" "0" seta "cg_autoReload" "1" seta "cl_run" "1" seta "cl_punkbuster" "1" seta "cl_doubletapdelay" "0" //sets max delay for double-tap to prone, set to 0 to disable seta "cg_weaponCycleDelay" "0" seta "cg_cycleAllWeaps" "1" seta "cg_noTaunt" "0" seta "cg_autoAction" "0" seta "cg_predictItems" "1" seta "cg_autoactivate" "1" seta "cg_viewsize" "100" seta "cl_language" "0" seta "cl_mouseaccel" "0" // Set net_ // seta "net_noipx" "1" seta "net_noudp" "0" seta "net_socksEnabled" "0" seta "net_socksPort" "1080" // Set s_ // seta "s_defaultsound" "0" seta "s_doppler" "1" seta "s_khz" "22" seta "s_mixPreStep" "0.05" seta "s_mixahead" "0.5" seta "s_musicvolume" "0" seta "s_separation" "0.5" seta "s_volume" "0.6" // Set in_ // seta "in_midiport" "1" seta "in_mouse" "1" // Set Others // seta "cf_wstats" "1.0" seta "cf_wtopshots" "1.0" seta "con_autoclear" "1" seta "con_debug" "0" seta "demo_avifpsF1" "0" seta "demo_avifpsF2" "10" seta "demo_avifpsF3" "15" seta "demo_avifpsF4" "20" seta "demo_avifpsF5" "24" seta "demo_drawTimeScale" "1" seta "demo_infoWindow" "1" seta "sensitivity" "10.000" // Log // seta cg_drawNotifyText "1" seta cg_textNotify "1" seta g_logSync "0" seta g_log "" seta logfile "2" // Sprint shoot // set attackon "+attack; +sprint" set attackoff "-attack; -attack; -sprint; -sprint" unbind mouse4 /b_drawspeed 4