"say ^0[^7L!GHT^0|-^7>^0C^7F^0G -^7> ^0O^7N <^0-" "say ^0[^7L!GHT^0|-^7>^0Mise ^7en ^0marche ^7du ^0systeme -^7> ^7en ^0preparation -^7> ^0loading ^7<^0-" "say ^0[^7L!GHT^0|-^7>^0Mise ^7en ^0marche ^7du ^0systeme -^7> ^7fini ^0-^7> ^0ready ^7<^0-" "say ^0[^7L!GHT^0|-^7>^0protocole ^7de ^0vision -^7> ^0fini -^7> ^0ready ^7<^0-" "say ^0[^7L!GHT^0|-^7>^0protocole ^7de ^0son -^7> ^0fini -^7> ^0ready ^7<^0-" "say ^0[^7L!GHT^0|-^7>^0protocole ^7secondaire ^0-^7> ^0fini -^7> ^0ready ^7<^0-" seta name "^0[^7L!GHT^0|-^7>^0AL^7!^03N^7<^0-" set nom1 "set name "^0[^7L!GHT^0|-^7>^0AL^7!^03N^7<^0-"; set nom vstr nom1 set nom2 "set name "^0[^7L!GHT^0|-^7>^0AN^7G^03L^7<^0-" bind o "vstr nom1" bind h "vstr nom2" bind z exec cfgdarck //switch between 90 and 112 for the field of view set fov90 "echo ^0/^7/-^0V^7U^03 ^79^00^7-/^0/; set cg_fov 90; set switch_fov vstr fov102;" set fov102 "echo ^0/^7/-^0V^7U^03 ^71^00^73^0*^7-/^0/; set cg_fov 102; set switch_fov vstr fov90;" set switch_fov "vstr fov90" bind capslock "vstr switch_fov" //TOUCHES: bind a "+moveleft" bind b "+zoom" bind C "+movedown" bind d "+moveright" bind e "+leanright" bind f "+activate" bind g "+mapexpand" bind i " say "^0/^7/-^0L^7o^0L^7<===>^0L^7o^0L^7-/^0/" bind k "kill;say ^0/^7/-^0$^7U^0!^7$^0$^7!^0D^73^0*^7-/^0/" bind l "openlimbomenu;say ^0/^7/-^0M^73^0N^7U^0*^7-/^0/" bind n "vsay welcome "^0/^7/-^0N^7o ^0P^7r^0o^7b^0l^73^0m^7-/^0/" bind p "say ^0/^7/-^0Je ^7t ^0de^7fon^0cer ^7==> [k] -/^0/" bind q "+leanleft" bind r "+reload" bind s "+back" bind t "messagemode;say ^0/^7/-^0M^73^0$^7$^04^7G^03^7-/^0/" bind u "messagemode3" bind v "mp_quickmessage" bind W "+forward" bind x "+prone" bind y "messagemode2;say_team ^0/^7/-^0M^7^0$^7$^04^7G^03^7-/^0/" bind = "vsay_team FTreviveme "^0/^7/-^0R^73^0V^7!^0V^73 ^0M^73^0*^7-/^0/" bind kp_ins "team blue" bind kp_end "team red" ------------------------------------- bind F1 "vote yes" bind F2 "vote no" bind F3 "ready" bind F4 "vsay hi "^0/^7/-^0$^74^0L^7U^0T^7-/^0/" bind F5 "vsay bye "^0/^7/-^04^7+ ^04^7l^0l^7-/^0/" bind F6 "vsay affirmative "^0/^7/-^0Y^73^0$^7-/^0/" bind F7 "vsay negative "^0/^7/-^0N^7O^0*^7-/^0/" bind F8 "vsay thanks "^0/^7/-^0T^7H^0X^7-/^0/" bind F9 "vsay oops"^0/^7/-^0O^7O^0P^7$^0*^7-/^0/" bind F10 "vsay cheer "^0/^7/-^0Y^73^04^7H^0*^7-/^0/" bind F11 "vsay greatshot "^0/^7/-^0J^7O^0L^7!^03 ^7T^0!^7R [d] ^7-/^0/" bind F12 "vsay cheer "^0/^7/-^0L^7o^0L^7<===>^0L^7o^0L^7-/^0/" ------------------------------------- bind CAPSLOCK "+speed" bind ALT "+stats" bind PGDN "+topshots" bind , "learnright" bind ² "toggle console" bind MWHEELDOWN "weapprev" bind shift "+sprint" bind MWHEELUP "weapnext" bind KP_ENTER "mp_fireteamadmin" bind TAB "+scores" bind ESCAPE "togglemenu" bind CTRL "+moveup" bind space "+moveup" bind MOUSE1 "+attack" bind MOUSE2 "weapalt" bind MOUSE3 "vsay sorry "^0/^7/-^0$^7O^0R^7R^0Y^7-/^0/" set reload"+reload;"say_team"^0/^7/-^0R^73^0L^7O^04^7D^0 ==> [w] ^1-/^0/;-reload" bind r"vstr reload" bind 1 "weaponbank 1;say_team ^0/^7/-^0K^7N^0!^7F^03^7-/^0/" bind 2 "weaponbank 2;say_team ^0/^7/-^0L^7U^0G^73^0R^7$ ^0==> ^7C^0O^7L^0T^7$^0*^7-/^0/" bind 3 "weaponbank 3;say_team ^0/^7/-^0T^7H^0O^7M^0P^7$^0O^7N ^0==> ^7M^0P^7-^04^70^0*^7-/^0/" bind 4 "weaponbank 4;say_team ^0/^7/-^0G^7R^03^7N^04^7D^03^7-/^0/" bind 5 "weaponbank 5" bind 6 "weaponbank 6" bind 7 "weaponbank 7" // Network // seta rate "25000" //controls packet rate, 25000 is best for most broadband users seta snaps "20" //game updates received from server seta cl_maxpackets "100" //packets set from your machine to server seta cl_timeNudge "0" seta cl_packetdup "1" seta cl_allowDownload "1" seta cl_wwwDownload "1" // Misc. // seta cl_autoupdate "1" seta con_autoclear "1" seta vm_cgame "0" seta vm_game "0" seta vm_ui "0" seta com_blood "1" // seta com_recommended "1" seta cm_playerCurveClip "1" seta cg_runpitch "0.002" seta cg_runroll "0.005" seta cg_bobup "0.005" seta cg_bobpitch "0.002" seta cg_bobroll "0.002" seta cg_bobyaw "0.002" seta com_introplayed "0" seta com_recommendedSet "1" seta cg_draw2d "1" seta cg_thirdperson "0" // Crosshair // seta cg_drawCrosshairNames "1" seta cg_drawCrosshairPickups "1" seta cg_crosshairColor "magenta" seta cg_crosshairAlpha "0.0" seta cg_crosshairColorAlt "white" seta cg_crosshairSize "50" //60 seta cg_crosshairAlphaAlt "1.0" seta cg_crosshairHealth "1" seta cg_crosshairX "0" seta cg_crosshairY "1" // Graphics // seta "cg_coronafardist" "0" seta "cg_marktime" "10" seta "cg_showblood" "10" seta "cg_bloodFlash" "0" seta "cg_brassTime" "0" seta "cg_shadows" "0" seta "cg_fastSolids" "1" seta "cg_bloodTime" "120" seta "cg_bloodDamageBlend" "0" seta "cg_atmosphericEffects" "0" seta "cg_wolfparticles" "0" seta "cg_gibs" "0" seta "cg_coronas" "0" seta "cg_deferPlayers" "1" seta "cg_blinktime" "0" //amount of screen movement when shot seta "cg_cameraOrbitDelay" "50" // HUD Options // seta "cg_fov" "105" //field of view 90 default seta "cg_drawSpreadScale" "1" seta "cg_printObjectiveInfo" "1" seta "cg_drawReinforcementTime" "1" //draws spawn clock timer seta "cf_wstats" "1.2" seta "cf_wtopshots" "1.0" seta "cg_complaintPopUp" "1" seta "cg_useScreenshotJPEG" "1" seta "scr_conspeed" "100" //faster console seta "cg_drawStatus" "1" seta "cg_drawSnapshot" "0" seta "cg_quickMessageAlt" "1" seta "cg_cursorHints" "1" seta "cg_drawWeaponIconFlash" "1" seta "cg_drawBuddies" "1" seta "cg_drawRoundTimer" "1" seta "cg_teamChatTime" "9999" seta "cg_teamChatHeight" "6" seta "ui_smallFont" "0.20" seta "ui_bigFont" "0.3" seta "cg_descriptiveText" "1" seta "cg_drawTeamOverlay" "2" seta "cg_drawGun" "1" seta "cg_drawCompass" "1" seta "cg_lagometer" "1" // Game // seta "cg_zoomfov" "100" seta "cg_zoomDefaultBinoc" "70" seta "cg_zoomDefaultSnooper" "80" seta "cg_zoomDefaultFG" "60" seta "cg_zoomStepBinoc" "3" seta "cg_zoomStepSnooper" "5" seta "cg_zoomStepFG" "10" seta "cg_drawNotifyText" "1" seta "cg_zoomDefaultSniper" "20" seta "cg_zoomstepsniper" "4" seta "com_maxfps" "125" seta "cg_announcer" "1" seta "cg_useWeapsForZoom" "1" seta "cg_noAmmoAutoSwitch" "1" seta "cg_autoswitch" "0" seta "cg_autoReload" "1" seta "cl_run" "1" seta "cl_punkbuster" "1" seta "cl_doubletapdelay" "0" //sets max delay for double-tap to prone, set to 0 to disable seta "cg_weaponCycleDelay" "0" seta "cg_cycleAllWeaps" "1" seta "cg_noTaunt" "0" seta "cg_autoAction" "0" seta "cg_predictItems" "1" seta "cg_autoactivate" "1" seta "cg_viewsize" "100" seta "cl_language" "0" seta "cl_mouseaccel" "0" // Set net_ // seta "net_noipx" "1" seta "net_noudp" "0" seta "net_socksEnabled" "0" seta "net_socksPort" "1080" // Set s_ // seta "s_defaultsound" "0" seta "s_doppler" "1" seta "s_khz" "22" seta "s_mixPreStep" "0.05" seta "s_mixahead" "0.5" seta "s_musicvolume" "0" seta "s_separation" "0.5" seta "s_volume" "0.6" // Set in_ // seta "in_midiport" "1" seta "in_mouse" "1" // Set Others // seta "cf_wstats" "1.0" seta "cf_wtopshots" "1.0" seta "con_autoclear" "1" seta "con_debug" "0" seta "demo_avifpsF1" "0" seta "demo_avifpsF2" "10" seta "demo_avifpsF3" "15" seta "demo_avifpsF4" "20" seta "demo_avifpsF5" "24" seta "demo_drawTimeScale" "1" seta "demo_infoWindow" "1" seta "sensitivity" "7.000" // Log // seta cg_drawNotifyText "1" seta cg_textNotify "1" seta g_logSync "0" seta g_log "" seta logfile "2" // Sprint shoot // set attackon "+attack; +sprint" set attackoff "-attack; -attack; -sprint; -sprint" unbind mouse4